Author & Software Engineer
A software developer with over 20 years of experience across many industries including virtual reality, web development, and large-scale backend systems. He has worked on everything from high-traffic applications to big data platforms and video games, using a wide range of languages and tools. Over the course of his career, he has focused on writing clean, maintainable code, especially in Ruby. As a remote principal software engineer, he builds robust, scalable systems and advocates for clarity and simplicity in software design.
Published titles covering Ruby development, software craftsmanship, and effective remote team leadership.
Building for the Web
Drawing from two decades of combined experience, this book provides practical strategies for building and managing high-performance distributed teams. Learn how to foster clear communication, maintain work-life balance, and create transparency across your remote engineering organization.
From Beginner to Pro
The definitive guide to learning Ruby from the ground up. This fourth edition covers the principles of object-oriented programming in Ruby and guides you through building fully functional applications, while also providing a solid understanding of databases, XML, web frameworks, and networking—updated for Ruby 3.
A Guide to Crafting Better Code for Rubyists
Stop writing messy, hard-to-test Ruby code that cripples your team's productivity. Clean Ruby teaches you the "why" behind better decisions—sharing hard-learned lessons from years of experience across numerous codebases both large and small. Learn to write clean, maintainable Ruby that your teammates will thank you for.